The Realtime Studio · EUREF Campus, Düsseldorf

Shape the show before you arrive on site.

A shared place for visual development, digital rehearsals and preprogramming. Explore the idea, then prepare the agreed elements for production.

01 · The shift

Make room for creative decisions. Before rehearsals.

Bring the creative and technical teams into the same view. In Unreal Engine, we develop and review the agreed elements of your production. Start with an idea, or bring an existing showfile and stage model. Together we establish what can be explored and prepared reliably.

Visual development

See and develop imagery, stage, light and video together. For first concepts and creative decisions with artists, designers and production teams.

Digital rehearsals & preprogramming

Check existing show data, prepare agreed sequences and work on cues together. Your data and goals determine what can be moved into the studio.

Creative Lighting Camera Video One shared view The show, seen together.
02 · What we explore, in realtime

Every part of the show — before the show exists.

Static view — the interactive scene needs WebGL.

  • Lighting Lighting ideas and cue moves, seen in context — while changing them is still cheap.
  • Camera Camera positions and framings, tried long before the first rig day.
  • LED & visuals Screen content on the actual surfaces — scale, brightness and timing judged in place.
  • Timing One timeline for every department — cues align before anyone is on site.
03 · Why it changes the outcome
01
Fewer surprises on site
Review critical design questions before load-in. Technical checks and rehearsals on the actual stage remain part of the production.
02
Decisions made earlier, together
Creative, lighting, video and technical teams align in one room, months ahead.
03
A higher creative ceiling
When ideas are cheap to test, the bolder ones survive.
04
Less friction between departments
Everyone sees the same thing at the same time. Fewer translations, fewer misunderstandings.
05 · How it's built

Built on Unreal Engine — visualized in realtime, refined live, in the room with you.

Dedicated servers
Fast, dedicated internet
Hosting
Review & workshop space
A hotel inside the venue
Next to Düsseldorf Airport (DUS)
Direct rail connection
CO₂-neutral campus

International teams land minutes away and are in the room the same day. Arrive, focus for days, and stay through the whole push. Less an office. More a workshop for the show.

Realtime environment
Review & workshop
EUREF Campus
Aerial view of EUREF Campus Düsseldorf

EUREF-Campus · Düsseldorf

Find us at EUREF.

Three ways here. About ten minutes each.

By car

From the A52 or A44 motorway exit.

From the airport

By SkyTrain from Düsseldorf Airport Terminal.

By train

A short walk from Düsseldorf Flughafen station, with ICE connections.

06 · The invitation
Developing with our first studio projects. Let’s define your pilot.

Have a show worth getting right? Come and shape it early.